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FLL NXT Navigation
Here is a very handy tool that helps you calculate distance and motor rotation
Download the files from
Project Description
FLL NXT Navigation is a program that lets you draw lines on a scale image of the FLL (First Lego League) competition board. Each line you draw is a robot path and it gives you the distance of each line in rotations and the angles of each turn in rotations.

Tutorials and Introductions

First Tutorial

  • Tutorial on creating a NXT program using values calculated in FLL NXT Navigation

Create NXT file from Navigation

  • Overview video on how to customize and calibrate FLL NXT Navigation for your specific robot design


Ordinary move blocks will not take values in centimeters or inches, only motor rotations, seconds, degrees, or infinite. Using centimeters would be so much easier, don't you think? read the following blog and design your own move MyBlock.

Other suggestions recommended by readers are to design the block to read in turning radius too, having a "MyBlock that allows you to pass in the number of degrees you want your robot to pivot about its center point (this is dependent on the wheels your robot uses, right?) If your wheel size (radius or diameter) is a constant in your program, you would only need to dynamically account for one passed variable (the desired number of degrees to pivot in place). HINT: CIRCUMFERENCE = 2 * Pi * RADIUS"

Note: Make sure you initialize the Power variable with a non-zero value (like 50). and the Distance variable with a non-zero value (like 20), otherwise, the robot will just sit there and not move.

Having your robot do exact turns could mean the difference of a robot reaching the right destination or going completely off course.
Here is a good primer that will help explain how to accomplish exact turning.

  • Read Test Motor  video for a tutorial on downloading robot navigation path directly to NXT robot

Read Test Motor

Did you know if you have a sequence that you always use repeatedly, that you can make a MyBlocks out of it, and simplify your codes?
Here is a link to a tutorial site all about MyBlocks